Into the Beyond
You've been entrusted with running a Space Program. Design a rocket, input its flight plan, then launch it to try to reach a goal planet! Rockets cost a lot of money to make and fly, so your performance will be judged based on how expensive all of your attempts are. If you want the best score, nothing can go wrong!
1. Pick components on the left hand side and add them to your rocket. Rotate them to customize your design further.
2. Pick when components are active by adjusting their timeline on the bottom panel. Some missions will require components to turn on and off multiple times.
3. As a final step to preparation, click and drag on space to pick the launch direction of your rocket.
4. Click launch and watch your rocket soar! Or crash.
Made for Brackey's Game Jam 2025.1 by Tom & Matt
Credits:
Shaders:
- Space shader: https://godotshaders.com/shader/space-background-parallax/
- Planet Shader Ported from Pablo Roman Andrioli's habitable planet shader https://www.shadertoy.com/view/WdScRW
Audio:
- Rocket Launch SFX: https://opengameart.org/users/dklon
- Explosion SFX: https://opengameart.org/content/rocket-engine
- Music: https://opengameart.org/content/space-ambient by Osmic
Comments
Log in with itch.io to leave a comment.
This game is amazing. It was a lot of fun to tinker with the spaceship and try different tactics to complete the unique missions. I had a lot of fun and am proud to say that the only monkey I sent to space completed their mission!
Wow, the completion is surprisingly high! I like the moment my ship spin but successfully 'land' on the planet! It fits the game jam theme well.
Some little occasions I encountered:
When the map goes bigger I feel it would be nice if I could control the camera freely. And at the 1st level I don't know how to uninstall so I just reload the web
Overall I think it's a nice polished game, really inspired!